Wellington Anniversary Weekend January 20th - 21st 2018

Hammer Haus

Facilitator: 
Seth

A widowed tavern owner needs a crew of builders to help finish building her retirement house. You're not doing anything this weekend, why not make some coin? It'll be easy!

System: 
Pathfinder, d20

Interface Zero: I Got a Funny Feeling

Facilitator: 
Seth

Interface Zero is a cyberpunk setting using the Pathfinder rule system. Get augmented, jack in, dye your hair.

System: 
Pathfinder, d20

The New Neighbours

Facilitator: 
Michael Foster

The teens of Grantsville, New Mexico, don't have a lot to do during the long hot Summers. Too old for stories of "Shiny Man" with his missing face and bottomless pockets for stealing children, or the vampire who supposedly used to live in the big ranch house back in the 70s. The new USAF tracking station has certainly revitalised the town, but it's not exactly a tourist attraction. Back in the 80s, plucky kids breaking into a military place was commonplace, but in a post-9/11 world it'll just get you shot. Meaning the so-called Alpha Kids are at a loose end and looking for a suitably interesting distraction to keep them occupied. Lucky for them some odd new people have moved in across the street...

System: 
Grantsville light

Dr Maxwell and the World Snake

Facilitator: 
Bruno Knewstubb

A group of young people running away from an orphanage are granted the power of the Nobilis! What super-powers will they be granted, why does the 600-mile long snake want to give away magic gifts, and should they trust Dr Maxwell?

Setting note:
Nobilis characters possess considerable power over one aspect of creation - such as fire or paper clips. While not all Nobilis are created equal, the chief limit on their power is their creativity. Cinematic awesomeness should overcome gritty realism. :)

System: 
Nobilis

Alas for the Awful sea

Facilitator: 
Daena

“You’ve been at sea long enough to know that this is no ordinary storm. This is the storm that comes once in a sailor’s life, that they tell about in every inn house, every tavern, every day for the rest of their lives. This storm is a milestone...or a tombstone.

The rain hits you so hard it seems to fall with personal vengeance. The ship is rocking like a wooden boat in a five year old’s hands. You are tossed well beyond nausea and perhaps even into terror. Lightning cracks through the sky, an ill omen that this storm is far from over.”

"Alas for the Awful Sea" is a Powered-by-the-Apocalypse game exploring the bitter dilemmas facing starving towns torn apart by crime and loss. To tell this story, it delves into the fantastical, weaving in folktale elements that mirror the beliefs and struggles of the town.

System: 
Apocalypse World

The Sixth Beast

Facilitator: 
Sam Walker

A bandit army is preying upon villages belonging to an isolationist religious sect in Aldis. Envoys must investigate the mysterious bandits and their beastmasked leaders, and learn more about the sorcerous forces driving them, while navigating the challenges of feuding factions within a culture that wants little to do with outsiders. If they fail, a small scale war could be the result!

This is a romantic fantasy scenario where the PCs are envoys of the Queen of Aldis, a force of good against evil. The setting is inspired by the works of Tamora Pierce and Mercedes Lackey, and embraces alternative gender and lifestyle choices. The world is filled with ruined mansions, masquerade balls, vampiric curses, mysterious masks, sorcerous secrets, ghostly hauntings, lost loves, looming threats, and tragic quests where heroes are called upon to make the right choices.

System: 
Blue Rose AGE

The Endless Night

Facilitator: 
Luke Walker

I sometimes wonder what sunlight was like. My grandfather told me stories his mother had told him - how you could stand on a tall building and see the city stretching away from you and bustling with life. How you could stand in a field - a field! - and close your eyes and bask in its warmth. How every day it painted the entire sky, reds and blues and purples. But that was then, and this is now.

Now the only light we have is the light we make, burning oil for each moment a fizzing bulb or burning lamp is shining. And every hour of every day they burn, because outside the light they might be lurking. The wraiths came when the sun went out - though maybe they were always waiting. Their bodies are smoke, and their eyes are flames that cast no light, but their claws? Those are most certainly real. Even now I can hear their whispers and songs outside, but in a way I'm grateful - it's a welcome distraction from the splutters of our dying generator.

Something must change. We must make a change. I'm going to head out into the darkness tomorrow, friends at my side, and find a way to bring the sun back.

This is a Powered by the Apocalypse scenario for Legacy: Life Among the Ruins. The players will create and drive the story and action by playing not only their PCs, but also narrating the actions of the families and organisations which those PCs are an integral part of. The scenario uses partially completed playbooks for both levels of play, to allow for more time to play through the scenario.

System: 
Powered by the Apocalypse

Flagship wanted for Kapcon 2018

Kapcon needs a flagship larp for 2018. We thought we had one - Winter has a great idea for a supernatural western larp. But they've been unable to assemble a team around the idea, and let us know that we probably need to look at alternatives. So: does anyone want to write a flagship game for us? Or have a suitable one lying around that is fresh(ish) to Kapcon attendees we can (re)run?

To summarise our flagship expectations: we're looking for 50-60 players, suitable for a broad audience (including some 13-16 year olds), with an equal gender ratio and fitting on a floor of WHS. Please contact "kapcon@gmail.com" ASAP if you are interested.

LARP: The Rise of Formorix

Facilitator: 
Brooklynne

The newest and greatest product sweeping through your Neighbourhood Formorix! It is a cooking and storage solution that has everyone abuzz, and can only be purchased through charming parties! Tonight is just one of those parties, and you just cannot wait. Even though you find it odd how anyone who owns any Formorix can't say anything bad about it. And the lifestyle changes that happen since people have started it up, but perhaps that is just a test of how great the Formorix is.

System: 
LARP

Kapcon 2017 last-minute notices

Less than two days to go until Kapcon! So here's some last-minute notices:


  • People will be at the venue for setup from 10am on Friday. If you'd like to pitch in, head down (better yet, tell us first, then head down, so Morgan has some idea of how many pairs of hands he has)
  • Precon drinks are at the Southern Cross, 39 Abel Smith St, from 17:30. There's a Facebook event for it here: https://www.facebook.com/events/109637262879598/
  • Doors open on Saturday at 8am, and first round starts at 9am. We'll have the usual setup of a paid and unpaid queue. Rounds will run 9 - 12; 1 - 4 and 5 - 8, with the flagship larp "That's a Wrap" starting at 8:30. If you're not larping, Games on Demand and round 4 will be happening on the upper floor. We need to vacate the venue immediately afterwards, as there's an alarm which kicks in at midnight.
  • On Sunday doors open at 9, and first round starts at 10. Rounds run 10 - 1 and 2 - 5. There'll be a prize ceremony at ~5:30, and the final (unscored) round will run from 6 - 9, at the same time as the "cleanup larp".
  • On both days you will be able to order pizza for dinner. Order forms will be at the front desk. Place your order during the morning round or the lunch break, and your pizza will be waiting for you at the end of the afternoon round. We'll also have an assortment of snacks and drinks available at the desk. Kapcon doesn't do EFTPOS, so please bring cash.
  • Bryn from Games & Hobbies will be there between rounds on Saturday and maybe on Sunday if you want to buy boardgames or dice. He doesn't do EFTPOS either, so again, bring cash.
  • Postcon drinks will be at the Southern Cross again, in the function room, from 8:30pm Sunday onwards. There's a Facebook event for it here: https://www.facebook.com/events/644226122446630/
  • Have fun, everyone.

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